some background on Hal’s Sudoku Grid

What is Sudoku?

Each sudoku puzzle is a 9x9 grid with some numbers filled in. The object is to deduce the numbers that go in the blank cells. The puzzle is solved when each cell in the grid has a number from 1-9, and each number appears exactly once in each row, each column, and each of the nine 3x3 boxes.

Our newspaper started carrying sudoku in August of 2005. Their original source was Pappocom, but they quickly switched to Universal Press, and started publishing the URL of a Wikipedia article on Sudoku.

There are also lots of books. Each offers a bit of history: one credits Euler with inventing these (apparently confusing them with the less-restrictive “Latin Square”), while another says they appeared years ago in the U.S. before catching on, more recently, in Japan. The modern credit seems to go to Dell Magazines, which has published them under the title “Number Place” since 1979.

According to an AP article, the Japanese name “sudoku” means “single number,” perhaps implying there is only one correct choice of value for each empty cell.

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How Puzzle Codes Work

Puzzle codes are a shorthand, URL-compatible expression of a sudoku puzzle. You can use them with the Sudoku Grid to save a puzzle (just the given numbers, not your work) two ways:

Codes are also a quicker, easier way to copy a newspaper puzzle into the grid. (I am a programmer; therefore, I’m impatient and somewhat lazy – but willing to work at being lazy!). With a little practice, writing a code is quicker than entering the given numbers cell by cell. You can type a code, load, then check for mistakes, and easily correct errors and load again. (I always check from the bottom right, catching spacing errors first.)

You can also get a code by setting all the “givens” in the empty grid and hitting Start.

A puzzle code summarizes the grid top to bottom, reading each row left to right. “Given” numbers (1-9) are simply copied into the code. Sequences of empty cells are represented by lower-case letters: a for one cell, b for two, etc. You can just continue the count from the end of one row to the beginning of the next, and you don’t have to code anything for empty squares after the last given number.

You can string together letters representing groups of empty cells. If you don't like translating counts into letters, you can just use an a for each empty cell. For example, 27 empty cells could be represented by:

The theoretical maximum gap is 34 empty cells. A larger gap would allow a proof that the puzzle has more than one solution.

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Changes to interface behavior

This is a record of changes (I hope, improvements!) to the Sudoku Grid.

Mar. 26, 2010:

Dec. 2, 2006:

Oct. 4, 2006:

Dec. 13, 2005:

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